Hedge Dungeon
A tech demonstration of seed-based multi-floor dungeon generation. Move the player and use the menu with the mouse, move the camera with WASD, zoom the camera with Comma and Period.
All programming and art by Zachary Tower.
UI elements are the Unity default.
.cs files are downloadable below the project
Status | Prototype |
Platforms | HTML5 |
Author | LoquacityofMe |
Made with | Unity |
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